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Brand: MicrosoftManufacturer: Microsoft SoftwareStudio: Microsoft SoftwarePublisher: Microsoft SoftwareRelease date: 2005-10-18List price: $49.99New price: $35.89Used price: $30.25
Features:
Start out playing as the British and begin with a solid economy, or lead the French into an easy alliance with Native Americans - 8 total civilizations to choose fromWork with Native Americans to your tactical advantage, for the first time everDevelop your own Home City, and customize it make it wealthier and more powerful as you take over EuropeExplore the New World and create colonies while seeking out new resources and making allianes with the Native AmericansRecover buried treasure from the Caribbean, hunt bison on the Great Plains, compete for trade routes and fortify the coast of New England
Age Of Empires 3 is the sequel to the critically-acclaimed strategy game. It introduces all-new gameplay elements, new civilizations to discover, random maps to conquer and a single-player campaign unlike any other. A.I. opponents are now well-developed characters with deep strategies, motivations, and personalities-and more than 4,000 audio taunts at their disposal New lighting and shadow effects, in a game world designed to have real physics and depth -- you'll almost feel like you're there The first 3D iteration of the series uses bump- and tone-mapping to render realistic water and shadows Havok engine's cause-and-effect physics bring battles to lurid life It's the dawn of a new age in real-time strategy (RTS) games. A brave New World is rising--a hostile yet beautiful world, filled with innovative gameplay, new strategic scenarios, eye-searing graphics and much more. Welcome to a world called Age of Empires III. Campaign In this action adventure tale of historical fiction, players take on the role of Morgan Black and his family, struggling against the hostile wilderness and a mysterious cult that's crept in from Europe. In a series of 24 scenarios divided into three acts, Morgan Black and his descendants help the Aztecs resist conquest by Spanish conquistadors, pit the French against the British in the French and Indian War and help Simon Bolivar lead revolutions in South America. Multiplayer Whether you're searching for a quick game or hoping to talk strategy with friends online, Age of Empires III's Multiplayer site is your community destination. Here, you can play with persistent Home Cities that gain power and strategic options the more games you play, compete for a spot on dozens of ladders, help organize your clan or chat after a game -- all without leaving the multiplayer portal. Fans of Age of Mythology's Quick Search can still look for games swiftly, while players looking for something specific can browse game lists to find the set of options that matches their tastes. New Feature--Home Cities This revolutionary new feature to the RTS landscape is incorporated into all aspects of Age of Empires III -- from Campaign to Multiplayer -- and is unlike anything you've experienced before. Much like the persistent character from a role-playing game that encourages you to keep playing, your Home City is an important support system to your efforts in the New World. During a game, your Home City can regularly send you supplies or military reinforcements. You are the leader of your colony, but your success brings glory back to Mother Europe. The more games you play, and the better you do, the more powerful your Home City will become. Every few games, you gain the ability to both upgrade and customize your Home City: - Upgrade your city by unlocking new types of soldiers or buildings, or improving those you already have.
- Broaden your tech tree in whatever direction most fits your play style--invest in warships, native alliances, cavalry, artillery or economy.
- Customize your Home City by changing the appearance of buildings, the weather or even the types of people who walk, work and perform in its streets.
- Throughout a game, as well as in between games, you can visit your Home City to watch its citizens go about their lives, get an opinion on how you're doing, plot your next move or just marvel at the beautiful sunset.
Full 3-D Graphics, Destructible Environments and More We first set out to reproduce the rich detail of Age of Empires II: Age of Kings. As we strove to make the fascinating Age of Empires III time period come alive, that goal quickly evolved: We at Ensemble Studios wanted to create the best-looking game ever. From the stunning water effects to the hundreds of units battling on-screen, you'll feel like you're a part of the action in the New World. - Tone mapping--This photo imaging technique balances the colors in a scene on the fly. The end result is a rich, warm game where bright colors are vibrantly rendered alongside darker counterparts, such as shadows.
- Lighting and shadows--The sun is always shining in Age of Empires, so it's important that lighting and shadows be an awe-inspiring experience. Units and buildings cast shadows according to a real sun position, and even cast shadows on each other. High Dynamic Range rendering allows us to represent the shiny glints of sunlight that bounce off highly reflective surfaces.
- Bump and specular mapping--Water glistens like water. Metal shines like metal. These advanced techniques serve to provide an extra level of rendering detail heretofore unseen in real-time strategy (RTS) gaming.
- Water--We felt that portraying stunning, realistic water effects in the game was so important that we devoted a programmer to it full-time. You'll find the water rich with details like foam near the shore, accurately modeled water motion, flotsam in rivers and realistic water colors. Plus, reflections change with the viewing angle, the angle of sunlight and the motion of the water. The overall effect is breathtaking.
- Cliffs and Riverbeds--Instead of just stretching terrain, we built a system to attach geometry to the terrain map to allow for realistic overhangs and steep cliffs, from areas like the American Southwest. This effect is supported on random maps too.
Civilizations
British Quick access to Settlers gives the British one of the strongest economies in the game. The ability to upgrade two key units -- the Musketeer and Hussar -- make the British military formidable in the late game. The British Home City emphasizes improvements to technology and naval warfare. | Dutch Although Dutch Settlers are limited and costly, their civilization makes up for this economic disadvantage by building Banks and generating coin automatically. The Dutch Home City emphasizes upgrades to defense and economy. | French Although the French economy starts slowly, the Coureur unit, a Villager with strong fighting skills, makes the French difficult to attack early. The French also have the strongest cavalry unit in the game -- the Cuirassier. Plus, the French are experts at allying with the Native Americans. | German The Germans have fewer Settlers and therefore a slower economy. Fortunately, both the Settler Wagon and Uhlan cavalry spawn for free from the German Town Center. Plus, the Germans start with the ability to send Mercenaries from their Home City (long before other civilizations can). | Native American European civilizations can learn new technologies and gain troops by forging alliances with the Native Americans. A British player who allies with the Iroquois is essentially playing as two civilizations: the British and the Iroquois. | Ottoman For the Ottomans, Settlers spawn automatically from the Town Center. Building a Mosque and conducting research help keep that Settler production steady. Befitting their position straddling Europe and Asia, the Ottomans have more unique units than any other civilization. | Portuguese Starting the game with two Town Centers, the Portuguese can quickly produce Settlers, control territory or support their allies. The Spyglass ability allows the Portuguese to easily spy on the enemy. The Portuguese also have a strong navy, strong light infantry and the best Dragoons in the game. | Russian Starting the game with extra resources but fewer Settlers gives the Russians the flexibility of focusing on economy or an early raid. Russian infantry, individually weak, are trained in blocks at a faster rate, providing the Russians with the opportunity to overwhelm their enemy with greater numbers. | Spanish The Spanish have a strong military, with both hand infantry and cavalry. Flexibility in early shipments from the Home City give the Spanish the option to attack early or set up for a strong, late economy. Spanish Home City improvements benefit soldiers, buildings and naval units. | | Combat Age of Empires III gives players an amazing amount of control over their side of the battlefield.  - More to command -- Not only are you in command of large and diverse armies of infantry, cavalry and artillery, but also Native American warriors, mercenaries and tall ships.
- Multiple formations -- You can assign different formations to your army for different strengths and weaknesses, or have the game automatically choose the most appropriate formation. Examples include:
- Volley -- ranged infantry, like musketeers, take turns firing at enemies ahead of them.
- Charge -- your soldiers walk, then run into combat. Cavalry wield sabers, and musketeers fix bayonets. This formation does tremendous damage but makes your soldiers more prone to injury.
- Bombard -- your soldiers protect the cannons, while the cannons shell enemy ranks. Available only when you have artillery in your army.
- Battles are easier to follow -- You can still command individual units. But when the units fight in formation, you'll be able to tell exactly who is winning the fight.
- Real-time physics -- Infantry struck by cannon fire will be thrown like rag dolls, perhaps even over a cliff and into the water. Cannonballs bounce and ricochet.
- Detailed destructions -- Shingles, shutters and whole towers may fly off a building and interact with the terrain, such as crashing into nearby water. This next generation effect is done on the fly so that each building always has a unique destruction, no matter how many times you see it.
- Unique animations -- With hundreds of unique combat animations, you'll never see the same battle twice.

Customer Reviews:
Age of Empires III, Best Game of All Times I, as a veteran AOE player, I recognize this game as the best RTS game ever and as my favorite PC game. The game is set during the Colonial Age, following the Middle Ages which were present in AOE 2, and you are the commander of a colony seeking glory for your country in the New World (America).
I have sited many improvements from earlier AOE games which eventually make it another successful AOE Title. Some of its main improvements are:
3D World: Now the scenery is completely 3D, instead of being made of 2D Sprites; beautiful wilderness, gorgeous cities and grand oceans make the main part of these amazing 3D graphics.
Special Effects: Lots of Incredible special effects have been added, making the game really fun; now soldiers will go flying when shot by cannons, buildings will slowly go falling apart and then crash into the ground once destroyed and ships, once destroyed, come apart and sink into the sea. Also, if soldiers shot by a cannon are near a cliff, then they will actually fall from the cliff; the same happens with buildings, since if buildings are near a cliff and are destroyed, they will crumble apart and their pieces will also fall from the cliff.
Personalities: Now, when playing in single player, each computer controlled civilization will have its own leader or personality, these personalities are historical leaders (The French have Napoleon, the British Queen Elizabeth, etc). The cool thing about this is that these personalities can talk to you; in AOE 2, you would only receive typed words when a computer controlled civilization talked to you; now, you received the type message and you actually hear their voice. Also, they talk to you more often; if you destroy their Town Center, they say something ; if they eliminate your army, they brag about it; if you advance of age before them, they will say something against you, and so on. I think this of the more talks from the AI is excellent; before in previous AOE games, when playing in single player, I felt too lonely because AI players would never talk to me or because their taunts were to artificial or were always the same, they never varied; but now all of this has greatly improved Also, I like the addition of an advanced player chat; now apart from taunting and talking to your allies and enemies, you can do lots of other things: You can tell your alley whether to concentrate on economy, military or defenses; you can also tell him whether to train infantry, cavalry or artillery; you can ask for immediate resources or for your alley to send you resources through time and you can order him to send troops at a determined place of the map.
Home Cities: The most significant new feature of Age of Empires 3 most probably is the addition of the Home City Concept. When you start the game, you must create your Home city; you choose its name and the name of its explorer along with the civilization it belongs to. Once it is created, it starts off at level 1 with 0 XP. As you play matches, you gain XP by: Killing enemy units, destroying enemy buildings, gathering treasures, training units, constructing buildings, etc. With all this XP earned your Home City gradually levels up. Since your Home City permits you to ship soldiers, civilians, resources, fort wagons, factory wagons, etc. from Europe to America (Where you play the matches), as you level up you will be able to choose new shipment cards, which permit you to ship more stuff from your Home city. For example, lets say you start with only 3 Shipment cards: one that ships 3 musketeers, another which ships crates of 300 wood and another one which ships 1 Galleon; you win a match and level up; so you choose a new card which ships 2 heavy cannons and add it to your game deck. Then, in your next match, you can apply the cards you had before along with the new card, increasing your odds of winning. With time, you will greatly increase your Home city level, providing you with more powerful shipment cards. Also, when you level up you can choose new customizations, which add new visual stuff for your Home City, such as: New and more people walking, different building styles or building versions, permit you to see comments made by walking people, change the sky appearance, add fisherman and fishing vessels, etc. Whether you win or not a match, you usually level up and have new cards and customizations to choose. The idea of the Home city makes the game better and encourages you continue playing; it combines an RPG (Role Playing Game) with an RTS (Real Time Strategy Game), making the game really cool and really fun. This Home City feature is revolutionizing RTS gaming by implementing this combination.
Other new features include Native Tribes with whom you can form alliances, trade routes which give you free XP and resources; these trade routes can be upgraded so a train passes through them, enabling a faster gain of resources and free XP. Also there are more varied civilizations. In AOE 2, each civilization had only one unique unit (except 2 or so which had 2 unique units, one terrestrial and another naval), now civilizations number of unique units range from 2 to 5 unique units; also the civilizations have got cool unique abilities which differences them more from each other and at the same time maintains in-game balance.
In overall, I think this game is excellent; I highly recommend it to you, whether you have played previous Age of Empires games of other RTS games or whether you are new in the world of RTS gaming. I highly recommend you to play this game; give it a try, and see for yourself...
--2006-12-14Just a rehash This is just a rehash of the same old thing. Age of Empires was a great game but isn't it time for something different? And just in time for Christmas Amazon increases the price by $10. Yeah, happy holidays. --2006-12-13Have fun with this game! My family have been AOE fans since they first came out (that's right) we love history even though we live in the forest and have many distractions we still love AOE they are historically accurate and the're are manythings to do you'd be amazed so have fun and be a fan! --2006-11-24Best of all the games in the AOE series!!! I truly thought Age of Empires 1 and 2 were awesome, but then came along AOE3!! The graphics are like never before, you can zoom in and out! Another great thing is that instead of shooting buildings they throw burning items at them, and also instead of just dissapearing when you destroyed a building as like in the previous games,the buildings actually lose pieces and then come crashing down! I would no doubt reccomend this to any Age of Empires fan. Long live AOE!! --2006-11-19Spectacular Graphics are better than ever and challenge a real thrill. I would recommend this to every game player. --2006-11-12
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