List Price: $19.99Now Price: $14.90Manufacturer: Tri SynergyRelease date: 2003-10-13Formats: CD-ROMFeatures: - Spine-chilling scores and sound effects; eerie 3D-graphics
- Highly intense, first-person shooter, survival horror
- Enemies appear shock style from everywhere
- A massive gothic castle with hundreds of rooms awaits you
- Random architecture generator for unique gameplay each time
Turn off the lights and be prepared to be scared out of your pants
2005-09-14
This is a decent game, but I'll say right up front that it's difficult to control and if you get frustrated easily with getting killed in the game numerous times before you get the feel then this game isn't for you. Personally this is how I felt while playing it and went back to it a few times to get a better feel for it so that I could enjoy myself more.
The game itself is all about the atmosphere. Set in a gothic castle, you'll find yourself looking behind yourself from time to time when you're not sure if it's a rat or some lumbering zombie that is making noise in the distance.
The goal of the game is to save your relatives by leading them to a safe zone in the castle. An additional challenge is that you're faced with time limits to save different family members as you learn more about their fate. It appears to have a high replay value as the castle layout is regenerated for each new game.
Creepy and Heart - Pounding Fun!!!
2005-06-13
The first time I played this game it was in Beta Testing stage.
It literally scared me to the point where I had a hard time sleeping the first night I played it, because of the excellent graphics at the time. The game plays like a hunt and fetch scenario, which is entertaining if you like strategy games as I do. The best thing about this game that was very different in its time, was that if you made a mistake, or forgot to get an item, or just wanted to test your skill multiple times, the game scenario would change by small variables every time you returned to the front door (the beginning of the game). The most frightening ordeal one encounters is the realistic creatures, ghosts and phantoms that appear when least expected.
I would not recommend this game to children under 16.
I am a horror buff and it takes a lot to scare me, and I understand that most game software now is more advanced than when I played this game for the first time. Still, I am buying it!!! I remember that it was THAT good and I have never forgotten how creepy it was and very exciting to play.
Scary Mannequins.
2004-08-16
The atmosphere was horrifying. There's a film grain on the screen at all times giving the game that antique look. I loved the music. It fit the look of the game. The only problem I had were the people I had to rescue. You have to escort them to safety and they don't always follow you. Plus, they hop around in an unrealistic fashion. Game physics does not apply here.
Could've been awesome
2004-07-14
For 20 bucks it's definitely worth picking up, but if you're one of those people that can't own a video game without beating it, this will drive you nuts. It is HARD!!! The weapons are pathetic compared to the dozens of creatures that jump out at you at every corner. Oh yeah, the game IS creepy. The first time I saw the black spectres floating at me screaming bloody death, the hairs on my neck stood up straight! But that's not the point. The game is so frickin' difficult, it gets you frustrated enough to crack the CD in pieces. And to make it worse, the official website offers no support, no clues, no hints, no cheats, NONE WHATSOEVER. There is a small program floating around the internet called "Pizzadox, Wrath of Malachi Trainer" (Pizzadox, not box), that gives you infinite health, but even then, you still can't progress through the game. Every tower has a key, and several rooms in each tower have their own keys...and good luck finding them!!! You need at least three keys to explore just one tower. And even if you beat the tower and defeat the first boss, you need ANOTHER key to escape his lair and continue on your quest...but where is it??? And as I mentioned before, with virtually no support from the makers of the game, you might as well throw it away. I can't own a game without beating it, it drives me nuts, so if you're like me, avoid this game at all costs. I'd be surprised if anyone - other than the makers of the game - have beat it. I give Nosferatu: Wrath of Malachi three stars because it's an awesome idea, the fear factor definitely works, and the atmosphere is terrific. But without any tech support, and insane quests to find stupid keys, how can you enjoy a game you can't beat?
Not worth it, even on sale...
2004-05-02
I found this game for cheap and it still wasn't worth it. Not at all scary or suspenseful. You know if you're entering a room, something's going to pop up at you. Again. And Again. There are countless dead ends and single rooms that lead no where...you fight through five gouls only to get some health to recover what you lost fighing the gouls. The monsters are unoriginal and, for the most part, indistinguishable from each other. You have to lead your family to safety, which means back tracking to the beginning of the game, leading AI challenged characters who are easily left behind. To top it all off, all of it is timed, so there's little time for exploration or examination of your surroundings. This was probably done on purpose so you wouldn't notice the complete lack of creativity or detail. Oh, another treat...if you accidentally hit "reload" on your revolver, it reloads it...even if it has a full cylinder...and dumps the unsed bullets on the ground, using up your ammo. Brilliant. I've played the game once, didn't finish it, and probably won't play it again.

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