Giga Goods
Home Browse by categories New Products Popular Products Login
Home: Computer & Video Games: Star Wars Episode I Battle for Naboo

Star Wars Episode I Battle for Naboo

- Lucasarts Entertainment

Learn more ...
Star Wars Episode I Battle for Naboo - Lucasarts Entertainment
  • List Price: $49.99
  • Now Price: $26.80
  • Release date: 2000-12-18
  • Accessories:
    • Expansion Pak For Nintendo 64
    • Expansion Pak For Nintendo 64
    • Expansion Pak For Nintendo 64
    • Expansion Pak For Nintendo 64
    • Expansion Pak For Nintendo 64
  • Running on an enhanced Star Wars: Rogue Squadron engine, the nice game developers at Factor 5 have taken one last stab at the aging Nintendo 64 system with yet another entry into the wide world of Lucas. At times fun, but at more times frustrating, Star Wars: Episode I, Battle for Naboo has plenty going for it. Unfortunately, these good deeds are deeply overshadowed by a darker side.

    Were you one of the millions who enjoyed the very popular Rogue Squadron? If you were, then get ready for more of the same, only this time wrapped around a lucrative Episode I license. This should appeal to newly christened fans and hardball line campers alike, as there's more of a concrete story line to follow than in the sidelined plot of RS.

    Just as in the aforementioned classic, Battle for Naboo revolves around the collection of gold medals. New vehicles abound, and there's more than enough variety in the game's locales. The ability to switch craft at any time during the missions doesn't hurt the replay factor, either. If you discover the flash speeder doesn't have enough firepower to finish off that AT-AT tank, you can simply enter a different hanger and take control of a police cruiser.

    The graphics are astounding, even better than what RS showcased. The game displays fantastic details everywhere--even the explosions are incredible. The sound, though, is very disappointing, especially when you consider that Factor 5 is behind the scenes. To the curious, Factor 5 has been one of the pioneers of gaming audio for a while now; the company was even chosen to helm the sound capabilities of Nintendo's next-generation GameCube console. With all of Factor 5's credentials, one might expect stellar sound. In many instances, the sound comes out muffled and the voice-overs are distorted.

    The control and maneuvering should have been given more fine-tuning as well. This type of game relies on precise controls, but Battle for Naboo suffers from some sloppy movements and inaccurate targeting problems. This, combined with simplistic backgrounds and missions that are too straightforward, helps deflate what could have been a great game into a mere OK title. There's plenty of replay value here, but this game's certainly not for everyone. --Todd Mowatt

    Pros:

    • High replayability
    • Large variety of ships and locales
    • Impressive graphics
    Cons:
    • The sound is muffled and the voice-overs are distorted
    • Imprecise controls
    Running on an enhanced Star Wars: Rogue Squadron engine, the nice game developers at Factor 5 have taken one last stab at the aging Nintendo 64 system with yet another entry into the wide world of Lucas. At times fun, but at more times frustrating, Star Wars: Episode I, Battle for Naboo has plenty going for it. Unfortunately, these good deeds are deeply overshadowed by a darker side.

    Were you one of the millions who enjoyed the very popular Rogue Squadron? If you were, then get ready for more of the same, only this time wrapped around a lucrative Episode I license. This should appeal to newly christened fans and hardball line campers alike, as there's more of a concrete story line to follow than in the sidelined plot of RS.

    Just as in the aforementioned classic, Battle for Naboo revolves around the collection of gold medals. New vehicles abound, and there's more than enough variety in the game's locales. The ability to switch craft at any time during the missions doesn't hurt the replay factor, either. If you discover the flash speeder doesn't have enough firepower to finish off that AT-AT tank, you can simply enter a different hanger and take control of a police cruiser.

    The graphics are astounding, even better than what RS showcased. The game displays fantastic details everywhere--even the explosions are incredible. The sound, though, is very disappointing, especially when you consider that Factor 5 is behind the scenes. To the curious, Factor 5 has been one of the pioneers of gaming audio for a while now; the company was even chosen to helm the sound capabilities of Nintendo's next-generation GameCube console. With all of Factor 5's credentials, one might expect stellar sound. In many instances, the sound comes out muffled and the voice-overs are distorted.

    The control and maneuvering should have been given more fine-tuning as well. This type of game relies on precise controls, but Battle for Naboo suffers from some sloppy movements and inaccurate targeting problems. This, combined with simplistic backgrounds and missions that are too straightforward, helps deflate what could have been a great game into a mere OK title. There's plenty of replay value here, but this game's certainly not for everyone. --Todd Mowatt

    Pros:

    • High replayability
    • Large variety of ships and locales
    • Impressive graphics
    Cons:
    • The sound is muffled and the voice-overs are distorted
    • Imprecise controls
    Star Wars Episode I Battle for Naboo


    Browse more in:[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] ...
    What's Hot: What's New:
    Hot Products


    (c) 2005-2006 Giga Goods - Release New Products Online
    Submit New Product | Submit New Software | Submit Press Release | Submit French Press Release